Saturday, 27 August 2016
Wednesday, 24 August 2016
Character Proposal
This is my take on designing our hero that slowly evolves through the gain of confidence when helping the forest grow again.
Tuesday, 23 August 2016
Brainstorming for 2D game group project
tags and themes
FANTASY - GROWTH - NATURE - SPROUT - SEEDS - MUSHROOMS - CUTE - GLOWING WORMS - FIREFLIES - FAIRIES - LADYBUG - TALES - WHIMSICAL - GUARDIANS - FOREST FIRE - CANOPY - LEAF - ROOTS - VINES - FERNS - PEACE - BALANCE - SEASONS - WEATHER - SOIL - FERTILIZER - WEED KILLER
The game will explore personal growth within a natural environment (forest, plants and mushrooms). The main character for the stage will be a gender-less sprout person that will grow confidence as they progress in the level. There will also be a physical transformation (blooming?) as the character gathers confidence.
My personal game inspirations are LOCOROCO, FLOWER and AION.






More inspiration with Nausicaa and the Valley of the Wind



Wednesday, 17 August 2016
Monday, 15 August 2016
Sunday, 14 August 2016
Thursday, 11 August 2016
Saturday, 6 August 2016
Exercise 1 - Design a tome
"Journal entry #265
4th of August 2016 – Auckland
The subjects still appear to believe they are enrolled students. I am hopeful regarding the outcome of this mass experiment, even more so now that I have confirmation that the modules are nearly completed. In a few days I won't have to pretend being a lecturer or having any kind of knowledge in the discipline of arts. Goodness knows that kind of triviality was starting to drive me mad. But soon, the fruit of my research will emerge and my fellow scientists will finally recognise the superiority of my cortex!
Dr T. Naing"
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